In fact, just about any in-game item could be bought with real money, though these boosts were automatically balanced out in multiplayer play. It was widely panned, not just for its design and gameplay but sometimes for its story and microtransactions, the latter of which initially included "Time Savers" that Ubisoft was forced to pull. This is compounded by the fact that Ghost Recon Breakpoint was not well-received. The closed test for Ghost Recon Frontline was delayed a week after it was announced, and reactions to its announcement were fairly negative. Now the new Ghost Recon game - Ghost Recon Frontline - has been announced, but a specific release date is still unclear. That in itself doesn't necessarily mean much - sequels to AAA games can sometimes take a year or more's work to have anything presentable, much less ship. In the two years since 2019's Ghost Recon Breakpoint, Ubisoft has mostly gone quiet on the Ghost Recon series as a whole until fairly recently.
0 Comments
Leave a Reply. |